-- GENERATED SPELL FOR [Cenarion Scout Landion] --


function spell0_15609(pUnit, Event) --6Create Hive\'Regal Scout Report,n/a--
pUnit:FullCastSpellOnTarget(25847,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_15609', 692, 1)
end

function Sorts_15609(pUnit, Event)
local choix_sorts_15609 = math.random(0, 0)
if choix_sorts_15609 == 0 then
pUnit:RegisterEvent('spell0_15609', 1, 1)
end
end

function mob15609_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_15609', math.random(1500, 3000), 1)
end

function mob15609_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob15609_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob15609_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(15609, 1, 'mob15609_Action')
RegisterUnitEvent(15609, 2, 'mob15609_Leave')
RegisterUnitEvent(15609, 3, 'mob15609_Kill')
RegisterUnitEvent(15609, 4, 'mob15609_Die')
